New Bordeaux’s Catch-22 Originally published May 22, 2019 at Doublejump.co After 40 hours with the game, Hangar 13’s Mafia III feels like a paradox. A contradiction. On one side is its story, which is fantastic – easily the best part of the game – but on the other side is the campaign itself, a core component of… Continue reading Rewind: Mafia III was a flawed historical tragedy
Losing control Originally published May 18, 2019 at Doublejump.co Life is Strange 2’s third episode feels like fighting a tidal wave. Your attempts to “deal” with Daniel start to fail and you realise that your telekinetic little brother is his own person, an individual separate from yourself as the player. After raising him for two… Continue reading Doublejump Reviews Life is Strange 2 – Episode 3: Wastelands
Overwhelming at first, the farming sim is a relaxing pet project Originally published May 8, 2019 at Doublejump.co When I bought Stardew Valley for my Switch early last year, I knew almost nothing about it. All I knew was that it had farming and romance stuff, and that it was meant to be very good. I also… Continue reading Rewind: Stardew Valley is a magical mental oasis
"Destroy All Expectations!" Originally published April 8, 2019 at Doublejump.co Welcome to Doublejump’s new regular series, Press X To Adapt! Every two weeks, we’ll dive into a game-turned-movie or movie-turned-game to take a look at how it turned out, the differences between the two, and anything else worth chatting about! Have you got a suggestion… Continue reading How Mortal Kombat: Annihilation captured the series’ embarrassing early years
Almost three years after Banshee wrapped and we finally have a successor — well, mostly. We’re two episodes in and while Warrior has a whole lot of Banshee in its genes, it stands confidently on its own. Based on a passion project of Bruce Lee’s that never got off the ground, Warrior follows a martial… Continue reading Warrior is a lot like Banshee and that’s a very good thing
The movie was a stupid mess – but Mortal Kombat 11 might not exist without it. Originally published March 19, 2019 at Doublejump.co Welcome to Doublejump’s new regular series, Press X To Adapt! Every two weeks, we’ll dive into a game-turned-movie or movie-turned-game to take a look at how it turned out, the differences between the… Continue reading How An Awful Movie Helped Revive Mortal Kombat
Watching the series again, which is maybe my fifth time overall, I still find Avatar: The Last Airbender crazy impressive. I’ll try and dig into it all but as a quick sum-up: the action is stellar (and only gets better over time), the plotting and overarching story progression is exquisite, the character work and relationships… Continue reading Is remaking Avatar: The Last Airbender a good idea?
Strange times. Originally published 10 October, 2018 at Doublejump.co Roads, the first episode of Dontnod Entertainment’s Life is Strange 2, starts off slow and probably won’t grab you as strongly as you’d hope. Though the opening scene means to show ‘the norm’, you won’t find yourself very invested, and even after its story really kicks off, Life is… Continue reading Doublejump Reviews Life is Strange 2 – Episode 1: Roads
As much as I loved it, I never want to touch the original Life Is Strange again – or maybe I’m just afraid to. For myself at least, Dontnod Entertainment achieved something that’s rare and difficult to do in a video game: crafted a journey that genuinely felt like my own, where the choices I made were mine. It’s the reason I didn’t touch its prequel, Before the Storm: for me, the story was over.