Sharing the Spotlight: How E3 is Changing in 2019

Battle Royale Originally published June 8, 2019 at Doublejump.co In 2019, E3 is slipping. First of all, Sony won’t be at the annual conference for the first time in E3’s history. It won’t be holding an end-of-year PlayStation Experience this year, either (for the second year in a row). Nintendo also won’t be there, though this isn’t… Continue reading Sharing the Spotlight: How E3 is Changing in 2019

Panic’s Playdate is the speakeasy Game Boy

Nintendique Originally published May 30, 2019 at Doublejump.co It was love at first sight. Its neat square frame with smooth, rounded corners. The polished hollow rivets in each corner holding the shell together. The shade of funky, pleasant Super Mario-Block yellowish-orange. That grayscale screen. The classic NES-style controls… and that crank, that bizarre piece of hypnotic ingenuity. Playdate… Continue reading Panic’s Playdate is the speakeasy Game Boy

Rewind: Mafia III was a flawed historical tragedy

New Bordeaux’s Catch-22 Originally published May 22, 2019 at Doublejump.co After 40 hours with the game, Hangar 13’s Mafia III feels like a paradox. A contradiction. On one side is its story, which is fantastic – easily the best part of the game – but on the other side is the campaign itself, a core component of… Continue reading Rewind: Mafia III was a flawed historical tragedy

Rewind: Stardew Valley is a magical mental oasis

Stardew valley

Overwhelming at first, the farming sim is a relaxing pet project  Originally published May 8, 2019 at Doublejump.co When I bought Stardew Valley for my Switch early last year, I knew almost nothing about it. All I knew was that it had farming and romance stuff, and that it was meant to be very good. I also… Continue reading Rewind: Stardew Valley is a magical mental oasis

When they turned Doom into a movie, they forgot what made it iconic

Rip & Tear with Dwayne ‘The Rock’ Johnson Originally published May 6, 2019 at Doublejump.co Welcome to Press X To Adapt! Every two weeks, we dive into a game-turned-movie or movie-turned-game to take a look at how it turned out, the differences between the two, and anything else worth chatting about. If you have a… Continue reading When they turned Doom into a movie, they forgot what made it iconic

How An Awful Movie Helped Revive Mortal Kombat

The movie was a stupid mess – but Mortal Kombat 11 might not exist without it. Originally published March 19, 2019 at Doublejump.co Welcome to Doublejump’s new regular series, Press X To Adapt! Every two weeks, we’ll dive into a game-turned-movie or movie-turned-game to take a look at how it turned out, the differences between the… Continue reading How An Awful Movie Helped Revive Mortal Kombat

Doublejump Reviews OlliOlli: Switch Stance

Sticks the (Perfect) Landing Originally published February 14, 2019 at Doublejump.co Although they’re built with the same bones, the two games included in Roll7’s OlliOlli: Switch Stance are – remarkably – very different beasts. Released barely a year apart, both OlliOlli titles are completely distinct, with their own identities that go beyond surface-level differences and reach down into the… Continue reading Doublejump Reviews OlliOlli: Switch Stance

Doublejump Reviews Life is Strange 2 – Episode 2: Rules

The sophomore series reveals a powerful and compelling identity of its own Originally published January 30, 2019 at Doublejump.co The second episode of Life is Strange 2 opens with a recap in the style of a bedtime story. It replaces the two brothers with wolves, their friends and family with other helpful animals and their ‘foes’ with… Continue reading Doublejump Reviews Life is Strange 2 – Episode 2: Rules

22 reasons every game should just be Resident Evil 4 again

Shouldn’t all games be the best they can be? Originally published January 26, 2019 at Doublejump.co The Resident Evil 2 remake is finally out and it’s amazing. Apparently Kingdom Hearts III is pretty baller, too – oh, and Ace Combat 7: Skies Unknown as well. Do you know what’s even better, since it’s flawless and I can actually afford it, unlike all those games? That’s right:… Continue reading 22 reasons every game should just be Resident Evil 4 again

My Favourite Games of 2018

Full of joy and laziness Originally published January 11, 2019 at Doublejump.co My Game of the Year: PlayStation VR & Astro Bot: Rescue Mission After years of just reading about it, I finally entered virtual reality in 2018. With the PSVR, I finally learned just how groundbreaking it is. I’m sure there are many reasons why,… Continue reading My Favourite Games of 2018