Sharing the Spotlight: How E3 is Changing in 2019

Battle Royale Originally published June 8, 2019 at Doublejump.co In 2019, E3 is slipping. First of all, Sony won’t be at the annual conference for the first time in E3’s history. It won’t be holding an end-of-year PlayStation Experience this year, either (for the second year in a row). Nintendo also won’t be there, though this isn’t… Continue reading Sharing the Spotlight: How E3 is Changing in 2019

Doublejump Reviews Life is Strange 2 – Episode 3: Wastelands

Losing control Originally published May 18, 2019 at Doublejump.co Life is Strange 2’s third episode feels like fighting a tidal wave. Your attempts to “deal” with Daniel start to fail and you realise that your telekinetic little brother is his own person, an individual separate from yourself as the player. After raising him for two… Continue reading Doublejump Reviews Life is Strange 2 – Episode 3: Wastelands

How Mortal Kombat: Annihilation captured the series’ embarrassing early years

Mortal Kombat 11

"Destroy All Expectations!" Originally published April 8, 2019 at Doublejump.co Welcome to Doublejump’s new regular series, Press X To Adapt! Every two weeks, we’ll dive into a game-turned-movie or movie-turned-game to take a look at how it turned out, the differences between the two, and anything else worth chatting about! Have you got a suggestion… Continue reading How Mortal Kombat: Annihilation captured the series’ embarrassing early years

How An Awful Movie Helped Revive Mortal Kombat

The movie was a stupid mess – but Mortal Kombat 11 might not exist without it. Originally published March 19, 2019 at Doublejump.co Welcome to Doublejump’s new regular series, Press X To Adapt! Every two weeks, we’ll dive into a game-turned-movie or movie-turned-game to take a look at how it turned out, the differences between the… Continue reading How An Awful Movie Helped Revive Mortal Kombat

Doublejump Reviews Astro Bot: Rescue Mission

Does VR finally have its killer app? Originally published 30 October, 2018 at Doublejump.co The PlayStation VR, and virtual reality gaming as a whole, struggles to find its killer apps. Again and again, VR games release to quiet acclaim but, as VR games, they’re treated as curiosities. Like Wii Sports or Fruit Ninja for their respective tech, even the… Continue reading Doublejump Reviews Astro Bot: Rescue Mission

Doublejump Reviews Life is Strange 2 – Episode 1: Roads

Strange times. Originally published 10 October, 2018 at Doublejump.co Roads, the first episode of Dontnod Entertainment’s Life is Strange 2, starts off slow and probably won’t grab you as strongly as you’d hope. Though the opening scene means to show ‘the norm’, you won’t find yourself very invested, and even after its story really kicks off, Life is… Continue reading Doublejump Reviews Life is Strange 2 – Episode 1: Roads

A Life is Strange Retrospect-ish

As much as I loved it, I never want to touch the original Life Is Strange again – or maybe I’m just afraid to. For myself at least, Dontnod Entertainment achieved something that’s rare and difficult to do in a video game: crafted a journey that genuinely felt like my own, where the choices I made were mine. It’s the reason I didn’t touch its prequel, Before the Storm: for me, the story was over.

Doublejump Reviews The Messenger

Throwback Extraordinaire Originally published September 10, 2018 for Doublejump.co  In The Messenger, everything comes back to time travel. I wish I could start every review that way. Developed by Sabotage Studio and published by Devolver Digital, the game begins as a straightforward retro throwback to 8-bit action-platformers. Move left-to-right through the level, beat the boss, repeat. The… Continue reading Doublejump Reviews The Messenger

The State of the Arcade Racer

As MotorStorm and OnRush’s Evolution Studios falls apart, we investigate whether there’s any hope left for the arcade racer.  Originally published August 11, 2018 for Doublejump.co It finally happened. Even after its death as a Sony studio and divine resurrection as a branch of Codemasters in 2016, Evolution Studios is gone. Codemasters’ eleventh-hour intervention was already an incredible boon for… Continue reading The State of the Arcade Racer