Doublejump Reviews Gato Roboto

Catroid Prime Originally published June 1, 2019 at At first glance, doinksoft’s Gato Roboto is just a tongue-in-cheek throwback to Metroid II: Return of Samus, the black-and-white Game Boy title. Instead of our badass heroine, Gato Roboto has you controlling a mech-striding cat, but there’s more to it than just a very-adorable parody. In Gato Roboto, you play as a… Continue reading Doublejump Reviews Gato Roboto

Doublejump Reviews Life is Strange 2 – Episode 3: Wastelands

Losing control Originally published May 18, 2019 at Life is Strange 2’s third episode feels like fighting a tidal wave. Your attempts to “deal” with Daniel start to fail and you realise that your telekinetic little brother is his own person, an individual separate from yourself as the player. After raising him for two… Continue reading Doublejump Reviews Life is Strange 2 – Episode 3: Wastelands

Doublejump Reviews OlliOlli: Switch Stance

Sticks the (Perfect) Landing Originally published February 14, 2019 at Although they’re built with the same bones, the two games included in Roll7’s OlliOlli: Switch Stance are – remarkably – very different beasts. Released barely a year apart, both OlliOlli titles are completely distinct, with their own identities that go beyond surface-level differences and reach down into the… Continue reading Doublejump Reviews OlliOlli: Switch Stance

22 reasons every game should just be Resident Evil 4 again

Shouldn’t all games be the best they can be? Originally published January 26, 2019 at The Resident Evil 2 remake is finally out and it’s amazing. Apparently Kingdom Hearts III is pretty baller, too – oh, and Ace Combat 7: Skies Unknown as well. Do you know what’s even better, since it’s flawless and I can actually afford it, unlike all those games? That’s right:… Continue reading 22 reasons every game should just be Resident Evil 4 again