Rewind: Mafia III was a flawed historical tragedy

New Bordeaux’s Catch-22 Originally published May 22, 2019 at After 40 hours with the game, Hangar 13’s Mafia III feels like a paradox. A contradiction. On one side is its story, which is fantastic – easily the best part of the game – but on the other side is the campaign itself, a core component of… Continue reading Rewind: Mafia III was a flawed historical tragedy

Doublejump Reviews Life is Strange 2 – Episode 3: Wastelands

Losing control Originally published May 18, 2019 at Life is Strange 2’s third episode feels like fighting a tidal wave. Your attempts to “deal” with Daniel start to fail and you realise that your telekinetic little brother is his own person, an individual separate from yourself as the player. After raising him for two… Continue reading Doublejump Reviews Life is Strange 2 – Episode 3: Wastelands

Rewind: Stardew Valley is a magical mental oasis

Stardew valley

Overwhelming at first, the farming sim is a relaxing pet project  Originally published May 8, 2019 at When I bought Stardew Valley for my Switch early last year, I knew almost nothing about it. All I knew was that it had farming and romance stuff, and that it was meant to be very good. I also… Continue reading Rewind: Stardew Valley is a magical mental oasis

Doublejump Reviews OlliOlli: Switch Stance

Sticks the (Perfect) Landing Originally published February 14, 2019 at Although they’re built with the same bones, the two games included in Roll7’s OlliOlli: Switch Stance are – remarkably – very different beasts. Released barely a year apart, both OlliOlli titles are completely distinct, with their own identities that go beyond surface-level differences and reach down into the… Continue reading Doublejump Reviews OlliOlli: Switch Stance

Doublejump Reviews Life is Strange 2 – Episode 2: Rules

The sophomore series reveals a powerful and compelling identity of its own Originally published January 30, 2019 at The second episode of Life is Strange 2 opens with a recap in the style of a bedtime story. It replaces the two brothers with wolves, their friends and family with other helpful animals and their ‘foes’ with… Continue reading Doublejump Reviews Life is Strange 2 – Episode 2: Rules

22 reasons every game should just be Resident Evil 4 again

Shouldn’t all games be the best they can be? Originally published January 26, 2019 at The Resident Evil 2 remake is finally out and it’s amazing. Apparently Kingdom Hearts III is pretty baller, too – oh, and Ace Combat 7: Skies Unknown as well. Do you know what’s even better, since it’s flawless and I can actually afford it, unlike all those games? That’s right:… Continue reading 22 reasons every game should just be Resident Evil 4 again

My Favourite Games of 2018

Full of joy and laziness Originally published January 11, 2019 at My Game of the Year: PlayStation VR & Astro Bot: Rescue Mission After years of just reading about it, I finally entered virtual reality in 2018. With the PSVR, I finally learned just how groundbreaking it is. I’m sure there are many reasons why,… Continue reading My Favourite Games of 2018

Doublejump Reviews Super Smash Bros. Ultimate

With everything for everyone Originally published January 8, 2019 at Super Smash Bros. Ultimate might look like a remaster but it goes far beyond the basic deluxe treatment. It packs in every character who’s ever been on the roster, almost every stage, it’s filled with more collectibles than ever, includes a wealth of options to… Continue reading Doublejump Reviews Super Smash Bros. Ultimate

Doublejump Reviews Screencheat Unplugged

Your new favourite party game? Originally published December 27, 2018 at Screencheat: Unplugged makes a great first impression. A joyful, goofy, colourful aesthetic and a light, bouncy jazz soundtrack, it’s meant to put you in a good mood. That first chaotic match is the same, immediately full of sudden screams and flailing as the party… Continue reading Doublejump Reviews Screencheat Unplugged

The Life and Death of Rockstar’s Agent

A comprehensive guide to that game Rockstar wants you to forget Originally published December 12, 2018 at Rockstar Games’ Agent has mercifully come to an end after eleven awkwardly public years of development and speculation. Never heard of it? Vaguely remember the name? Don’t care at all? Either way, you’ve come to the right place as to learn more about the… Continue reading The Life and Death of Rockstar’s Agent